💡 Master the Parkour Artist Power for Survival and Sabotage
Ink Game, a gripping Roblox survival experience inspired by Netflix’s Squid Game, challenges players with deadly minigames like Red Light, Green Light and Sky Squid Game, boasting over 1.2 billion visits since its 2025 debut. Among its five powers—Medic, Trickster, Super Strength, Phantom Step, and the Mythic Lightning God—the Parkour Artist stands out as a Rare-tier ability with a 17% drop chance. This power equips you with a double jump, a slide, and a Smokebomb tool, offering unmatched mobility and disruption potential. This guide walks you through how to use Parkour Artist effectively in Ink Game, covering unlocking, controls, and strategies for each minigame, tailored for August 2025 based on Update 2 data, community insights from the Ink Game Discord, and sources like Kongbakpao and Sportskeeda.
🔁 Updated: August 18, 2025
Reflects Update 2 mechanics and community-verified tips. Check back weekly for balance updates or new powers.
🎯 How to Unlock Parkour Artist
To wield the Parkour Artist power, you need to obtain it via the game’s Power Roll system. Here’s how:
- Earn Power Rolls:
- Free Options: Gain one Roll by achieving the Final Fight (Squid Game) or Rebel ending—Rebel is easier with its split prize. Collect a Roll every 6 hours in the AFK World or progress the daily reward track.
- Paid Options: Purchase a single Roll for 175 Robux or a 10-pack for 1,699 Robux in the Game Store (shopping basket icon). The “Unlock All Rewards” bundle (799 Robux) speeds this up.
- Tip: Save for the 10-pack to boost your odds, as Parkour Artist has an 8.5% chance per Roll (per Discord data).
- Roll for the Power:
- Head to the Power Roll station in the lobby (near the game circle).
- Use your Rolls to pull a power. Duplicates yield 35M Won, so keep rolling if needed.
- Equip the Power:
- Open the Power menu (smiling avatar icon) and select Parkour Artist to equip it permanently until unequipped.
🎮 How to Use Parkour Artist Abilities
Parkour Artist offers three key abilities: double jump, slide, and Smokebomb. Here are the controls and mechanics:
- Double Jump:
- PC: Press Spacebar twice (first jump, then mid-air).
- Console: Double-tap A (Xbox) or X (PlayStation).
- Mobile: Tap the Jump button twice.
- Cooldown: 3 seconds.
- Use: Leap over obstacles or reach high platforms, especially in Sky Squid Game.
- Slide:
- PC: Press C while moving.
- Console: Press down on the D-Pad while moving.
- Mobile: Tap the Slide button (right side) while moving.
- Cooldown: 7 seconds.
- Use: Dash low and fast to cover distance or knock opponents. Disabled in Glass Stepping Stones and final Squid Game.
- Smokebomb:
- All Platforms: Select from the hotbar (default key: 1 or tap the tool icon).
- Duration: 30 seconds.
- Cooldown: 60 seconds.
- Use: Deploy to blur opponents’ vision, perfect for escapes or ambushes.
Synergy Tip: Chain double jump into a slide for extended mobility, then use Smokebomb to disorient pursuers, especially in Lights Out.
🏆 Strategies for Using Parkour Artist in Each Minigame
Parkour Artist shines across Ink Game’s challenges. Here’s how to leverage its abilities:
1. Red Light, Green Light
- Double Jump: Use to hop over fallen players or reach safe spots during green light phases. Time it with the 3-second cooldown to avoid mid-air detection.
- Slide: Dash forward during green light to gain ground, especially if leg-shot (reduced speed). Slide into opponents to push them, risking Young-Hee’s detection if they stumble.
- Smokebomb: Deploy before sliding to obscure vision, making it harder for others to track your moves.
- Tip: Practice timing in private servers to sync jumps and slides with the doll’s rhythm.
2. Dalgona (Cookie Cutting)
- Double Jump: Leap to the cookie station quickly to claim a spot in crowded lobbies.
- Slide: Use to reposition after cutting, though it’s less effective due to the 7-second cooldown. Slide near players to jostle them, risking their cookie break (avoid overusing to protect your own).
- Smokebomb: Drop it to distract others, giving you a clear shot at the cookie.
- Tip: Focus on precision cutting over sliding, saving the ability for post-cut escapes.
3. Lights Out
- Double Jump: Escape to elevated spots or dodge melee attacks with quick leaps.
- Slide: Dash to close gaps or evade, knocking low-HP players with a weapon (e.g., Fork). Pair with Smokebomb to blind foes before sliding in for kills.
- Smokebomb: Essential for disorienting groups, creating openings for slides or jumps.
- Tip: Use the slide’s long range to retreat to corners, then double jump to safety.
4. Tug of War
- Double Jump: Adjust your position during quick-time events to help balance the rope.
- Slide: Less useful, but slide post-game if your team wins to avoid vengeful attacks.
- Smokebomb: Deploy to confuse the opposing team during critical pulls.
- Tip: Save abilities for the endgame chaos rather than the tug itself.
5. Mingle
- Double Jump: Reach unlocked rooms faster when the platform stops spinning, crucial for exact player counts.
- Slide: Dash into crowded rooms to push out excess players, forcing eliminations. Use Smokebomb beforehand to cause panic.
- Smokebomb: Blurs vision, aiding your slide to secure a spot.
- Tip: Time your slide to avoid overshooting, as the cooldown can leave you exposed.
6. Sky Squid Game (4-8 Survivors)
- Double Jump: Navigate platforms (square, triangle, circle) to reposition or escape the Pole user’s range.
- Slide: Knock opponents off edges, especially on smaller platforms. Combine with double jump to adjust after a slide.
- Smokebomb: Blind foes before sliding for a kill, critical in the 2.5-minute phases where one elimination advances you.
- Tip: Avoid sliding into groups; use Smokebomb to isolate targets first.
7. Rebel Ending
- Double Jump: Flank guards by leaping over cover or staircases in the game hall.
- Slide: Dash to grab weapons or reach cover during the Frontman firefight.
- Smokebomb: Deploy to obscure guard vision, aiding your slide to safer spots.
- Tip: Coordinate with allies, using slides to distract while others attack.
🎮 Advanced Tips for Parkour Artist Mastery
- Practice Combos: In private servers (free in Ink Game), chain double jump into a slide, then Smokebomb to perfect your flow. This is key for Sky Squid Game ambushes.
- Cooldown Management: With 3-second (jump) and 7-second (slide) cooldowns, plan moves ahead. Use Smokebomb during cooldowns to stay active.
- Won Boost: Upgrade with Won Boost (Game Store) to earn more Won (4.56M per player win), funding Power Rolls for duplicates (35M Won each).
- Emote Synergy: Equip traversal emotes like Griddy (Won-purchased) to distract, sliding in for a surprise attack. The “Suii” emote mimics a slide but isn’t functional.
- Avoid Overuse: Sliding into walls or players interrupts momentum. Aim for open paths or precise targets.
- AFK World: Spend 6 hours for a free Power Roll, stacking chances without Robux spending.
❓ Frequently Asked Questions (FAQs)
Q: Can I use Parkour Artist without Power Rolls?
A: No, it requires a Power Roll (17% chance, 8.5% per Roll). Earn them free via endings or AFK World, or buy them (175 Robux each).
Q: Why can’t I slide in Glass Stepping Stones?
A: Sliding and double jump are disabled to maintain fairness, as they could bypass the tile mechanic. Use them in Mingle or Lights Out instead.
Q: Is Parkour Artist better than Phantom Step?
A: Parkour Artist offers longer-range slides and Smokebomb, ideal for evasion and sabotage. Phantom Step’s three dashes suit rapid repositioning, especially in Squid Game. Choose based on playstyle.
Q: How do I get more Power Rolls?
A: Play for Rebel endings, AFK for 6 hours, or buy the 10-pack (1,699 Robux). Daily rewards also help over time.
🌐 Join the Ink Game Community
Stay updated on powers and strategies:
- Discord: Join the Ink Game server for tips and event schedules (#announcements).
- Twitter/X: Follow @InkGameRoblox for updates.
- YouTube: Watch RobloxBattles for Parkour Artist tutorials.
- Roblox Group: Join the Ink Game group for rewards.
📌 Final Thoughts
Mastering the Parkour Artist power in Ink Game unlocks a dynamic playstyle with double jump, slide, and Smokebomb, perfect for surviving minigames like Red Light, Green Light and dominating Sky Squid Game. Unlock it with Power Rolls (17% chance), equip it via the Power menu, and practice combos in private servers to shine. This guide, rooted in Update 2 and community insights, equips you to outmaneuver foes in August 2025. Bookmark it for weekly updates on new powers or tweaks. For more Ink Game guides, see our How to Slide in Ink Game or Sky Squid Game Guide.
📤 Share Your Parkour Artist Moments
Pulled off a clutch slide or smoked out a rival? Share your tips and clips in the comments to inspire the community!
